The games I aim to research for my project are:
- The Witcher 3: Wild Hunt
- Wolfenstein: The New Order
- Wolfenstein: The New Colossus
- Crash Bandicoot N-Sane Trilogy
- Crash Team Racing Nitro-Fueled
I have chosen these games due to my familiarity and fondness for them. I believe studying these games will be more beneficial than games I am less familiar with as I am already knowledgeable about these and will be able to apply this knowledge.
As I will be analysing three separate video game series, my project will be split into three individual stages. In my first stage, I will be taking a look at The Witcher 3: Wild Hunt, and how it uses its concept art in its in-game minigame, Gwent.
Secondly, I will be taking a look at both Wolfenstein: The New Order and Wolfenstein 2: The New Colossus. Both these games use Concept Art in different capacities, with The New Order having the art be unlocked at the end of each level, whereas The New Colossus makes it’s art in-game collectibles.
Thirdly and finally, I will be taking a look at how the Crash Bandicoot series, particularly Crash Bandicoot N-Sane Trilogy and Crash Team Racing: Nitro-Fueled. CTR:NF used its concept art in its end credits, and so far I have been unable to find anything regarding N-Sane Trilogy’s official concept art, however, I will continue to research this, as I am interested why they haven’t done anything with it.
When exploring the topic of Concept Art, I have noticed that there is not a large amount of research regarding Concept Art in Video Games, as most discussion regarding the topic is simply about what it is and why they do it, rather than how else it is used. However, I have still been able to find both academic and non-academic articles discussing the topic and therefore feel I will have enough to talk about.
As well as researching my topic, I also plan on engaging with people via Twitter to find out what they think about concept art and if they know of any good examples of it being used in the games industry. By asking others for feedback and insights, I will be able to gain more perspectives on this topic other than my own.
IGN, 2014, ‘Wolfenstein: The New Order – Concept Art’, IGN, accessed 3/9/2020, https://www.ign.com/wikis/wolfenstein-new-order/Concept_Art
Kutz, S, 2019, ‘Gaming Industry Explained: Concept Art for 3D Games’, Medium, accessed 3/9/2020, https://medium.com/imeshup/gaming-industry-explained-concept-art-for-3d-games-d88ad8492fb1
Smith, R, & Farrell J, 2014, ‘Concept Art Best Practices for the Video Game Industry and Classic Illustration Techniques’, accessed 3/9/2020 http://www.victoriarehfeldsmith.com
Gabriel, P. 2015, ‘The Witcher 3 Gwent Cards and Concept Art by Marek Madej’ , abdz., accessed 3/9/2020, https://abduzeedo.com/witcher-3-gwent-cards-and-concept-art-marek-madej
Concept Art World, 2015, ‘The Witcher 3: Wild Hunt Concept and Promo Art’, Concept Art World, accessed 3/9/2020, http://conceptartworld.com/news/the-witcher-3-wild-hunt-concept-art/